Monthly Archive: November 2020

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Finally, a new version

Update: I fixed the issue with the download links, the cause was a WordPress plugin that stopped working. A new versionf or Android is already on the Play Store with several fixes, and the other ones will be launched here too.

After a long time having only Android updates, due to the removal os some functionality, we have a new version for several platforms, once we added the functions back in a new style.

You get grab the new version for both 1 and 2 in the Downloads page, as usual. A new Tips and Tricks section was also added into the FAQ to learn how to configure and take most of the game.

For the moment, we have versions for Android, Windows, Linux, Dingoo and PocketGo. Some platforms like Wii, PSP, PS2 and others that need more tests and adjusts with the new codebase, will be added soon, keep tuned.

Any issue with one of the versions, please let us know.

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Stage Redesign

I am doing a redesign of the last level in Rockbot 2, and also improving things and fixing bugs. I am also working into adding back an intro, even if mostly text, bosses dialogs and other cool things from previous versions; always taking measures to change enough so that people don’t mistaken it as copying other-game-we-do-not-mention-anymore.

Oh, and I had forgotten to update the FAQ for Rockbot 2. There are good and bad news. Good one, the game will be free, to avoid any issues due to people flagging the app for being similar to that-other-game. Bad news is, once I finish the current redesign, that is it. I will go back to my new game, that has a tottally news engine, is metroidvania style, and use all new art in HD and both Rockbot 1 and 2 are done, caputz, finito. Not even bug-isses unless necessary to some port or a really blocker.