{"id":430,"date":"2010-08-10T08:33:18","date_gmt":"2010-08-10T11:33:18","guid":{"rendered":"http:\/\/rockbot.upperland.net\/?p=430"},"modified":"2010-08-10T08:33:18","modified_gmt":"2010-08-10T11:33:18","slug":"doing-platforms","status":"publish","type":"post","link":"https:\/\/rockbot.upperland.net\/?p=430","title":{"rendered":"Doing Platforms"},"content":{"rendered":"<p>[lang_pt-br]O beta7 foi estabelecido como sendo metade para corre\u00e7\u00f5es e metada para novas funcionalidades. No campo das novas funcionalidades, estamos inestindo em criar os 8 est\u00e1gios iniciais, 2 est\u00e1gios do castelo-caveira, armas de chefe e tanques de energia, sendo estas as condi\u00e7\u00f5es min\u00edmas para que o lan\u00e7amento do pr\u00f3ximo beta seja feito.<\/p>\n<p>Mas, para que os est\u00e1gios sejam divertidos, e n\u00e3o apenas um corredor reto at\u00e9 a sala do chefe, \u00e9 preciso que sejam implementados alguns objetos especiais como plataformas. N\u00f3s j\u00e1 temos suporte a diferentes tipos de objetos no formato de arquivo e editor, mas a detec\u00e7\u00e3o de colis\u00e3o com estes, no jogo, estava bastante errada, da\u00ed ent\u00e3o a necessidade de corre\u00e7\u00e3o de bugs nesta vers\u00e3o. Ontem n\u00f3s conseguimos corrigir este defeito, e as plataformas como movimento esquerda-direita agora est\u00e3o completamente implementadas, apenas precisamos adicionar mais tipos, como as que se movem de cima para baixo e os famosos e odiados blocos que aparecem e desaparecem.<\/p>\n<p>No fim das contas, este pr\u00f3ximo beta dever\u00e1 ser bastante pr\u00f3ximo a vers\u00e3o final, ficando de fora apenas detalhes como o final do jogo (cr\u00e9ditos), morte de jogadores (ela s\u00f3 atrapalha para desenvolver) e tanque de recarga de armas.[\/lang_pt-br]<\/p>\n<p>[lang_en]Beta 7 is meant to be a half bug-fix and half-development release. In the development, we are investing into creating the 8 initial stages, dialogs and 2 skull-castle stages, boss weapons and energy tanks, this being the &#8220;ready&#8221; factor for the release, after all is implemented, beta 7 will be out.<\/p>\n<p>But for stages to be enjoyable, and not only a linear corridor until you reach the boss room, we need to implement some special objects such as platforms. We already have support for objects, of differtent kinds, including platforms, in the file-format and editor, but the implementation of colision with those were buggy. Yesterday we fixed the colision with objects and left-right moving platforms are full implemented and functional, now we just need to add more types as top-bottom and the famous and hated dissapearing blocks.<\/p>\n<p>All in all, the next beta should be very near to the final version, being abscent only some details such as ending (credits), player death (this only makes development harder, for now) and weapon refill tank.[\/lang_en]<\/p>\n","protected":false},"excerpt":{"rendered":"<p>[lang_pt-br]O beta7 foi estabelecido como sendo metade para corre\u00e7\u00f5es e metada para novas funcionalidades. No campo das novas funcionalidades, estamos inestindo em criar os 8 est\u00e1gios iniciais, 2 est\u00e1gios do castelo-caveira, armas de chefe e tanques de energia, sendo estas as condi\u00e7\u00f5es min\u00edmas para que o lan\u00e7amento do pr\u00f3ximo beta seja feito. Mas, para que os est\u00e1gios sejam divertidos, e n\u00e3o apenas um corredor reto at\u00e9 a sala do chefe, \u00e9 preciso que sejam implementados alguns objetos especiais como plataformas. N\u00f3s j\u00e1 temos suporte a diferentes tipos de objetos no formato de arquivo e editor, mas a detec\u00e7\u00e3o de colis\u00e3o com estes, no jogo, estava bastante errada, da\u00ed ent\u00e3o a necessidade de corre\u00e7\u00e3o de bugs nesta vers\u00e3o. Ontem n\u00f3s conseguimos corrigir este defeito, e as plataformas como movimento esquerda-direita agora est\u00e3o completamente implementadas, apenas precisamos adicionar mais tipos, como as que se movem de cima para baixo e os famosos e odiados blocos que aparecem e desaparecem. No fim das contas, este pr\u00f3ximo beta dever\u00e1 ser bastante pr\u00f3ximo a vers\u00e3o final, ficando de fora apenas detalhes como o final do jogo (cr\u00e9ditos), morte de jogadores (ela s\u00f3 atrapalha para desenvolver) e tanque de recarga de armas.[\/lang_pt-br] [lang_en]Beta 7 is meant to be a half bug-fix and half-development release. In the development, we are investing into creating the 8 initial stages, dialogs and 2 skull-castle stages, boss weapons and energy tanks, this being the &#8220;ready&#8221; factor for the release, after all is implemented, beta 7 will be out. But for stages to be enjoyable, and not only a linear corridor until you reach the boss room, we need to implement some special objects such as platforms. We already have support for objects, of differtent kinds, including platforms, in the file-format and editor, but the implementation of colision with those were buggy. Yesterday we fixed the colision with objects and left-right moving platforms are full implemented and functional, now we just need to add more types as top-bottom and the famous and hated dissapearing blocks. All in all, the next beta should be very near to the final version, being abscent only some details such as ending (credits), player death (this only makes development harder, for now) and weapon refill tank.[\/lang_en]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[8],"tags":[],"class_list":["post-430","post","type-post","status-publish","format-standard","hentry","category-rockbot"],"_links":{"self":[{"href":"https:\/\/rockbot.upperland.net\/index.php?rest_route=\/wp\/v2\/posts\/430","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rockbot.upperland.net\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rockbot.upperland.net\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rockbot.upperland.net\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/rockbot.upperland.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=430"}],"version-history":[{"count":2,"href":"https:\/\/rockbot.upperland.net\/index.php?rest_route=\/wp\/v2\/posts\/430\/revisions"}],"predecessor-version":[{"id":432,"href":"https:\/\/rockbot.upperland.net\/index.php?rest_route=\/wp\/v2\/posts\/430\/revisions\/432"}],"wp:attachment":[{"href":"https:\/\/rockbot.upperland.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=430"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rockbot.upperland.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=430"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rockbot.upperland.net\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=430"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}