{"id":191,"date":"2010-03-20T16:49:08","date_gmt":"2010-03-20T19:49:08","guid":{"rendered":"http:\/\/rockbot.upperland.net\/?p=191"},"modified":"2010-04-20T17:57:01","modified_gmt":"2010-04-20T20:57:01","slug":"bug-fixing","status":"publish","type":"post","link":"https:\/\/rockbot.upperland.net\/?p=191","title":{"rendered":"Bug Fixing"},"content":{"rendered":"<p>[lang_pt-br]Em primeiro lugar, eu gostaria de saudar o nosso novo colaborador, artista gr\u00e1fico e mestre de pixels, Rodrigo Machado Hahn. Ele ir\u00e1 ajudar a desenvolver a arte em pixels, o que \u00e9 uma \u00f3tima not\u00edcia, j\u00e1 que n\u00f3s n\u00e3o possu\u00edamos ningu\u00e9m bom neste departamento. A Aris vai continuar tocando o design e arte, inclusive criando uma apresenta\u00e7\u00e3o em Flash para nosso jogo, enquanto o Rodrigo assume a arte geral dos gr\u00e1ficos de jogo. Bem-vindo Rodrigo!<\/p>\n<p>Bom, a outra not\u00edcia \u00e9 que terminamos o per\u00edodo de desenvolvimento do nosso quarto beta. Enquanto algumas <em>features<\/em> foram adiadas para o beta5, v\u00e1rias outras foram inclu\u00eddas j\u00e1 nesta vers\u00e3o, e quem come\u00e7ar a brincar com o editor, ter\u00e1 uma experiencia bem mais rica do que apenas criar o gr\u00e1fico, pois poder\u00e1 definir gr\u00e1ficos, tamanho dos sprites, Intelig\u00eancia Artificial e outros detalhes de cada NPC. Confira nossa se\u00e7\u00e3o de screenshots para mais detalhes; vamos constantemente colocar mais arte e telas conforme progredimos. A partir de agora, passamos a corre\u00e7\u00e3o de bugs, que acreditamos ir\u00e1 levar mais um m\u00eas, portanto aguarde um novo lan\u00e7amento para o in\u00edcio de maio.[\/lang_pt-br]<\/p>\n<p>[lang_en]In first place, I would like to welcome out new member, graphical artist and master of pixels, Rodrigo Machado Hahn. He will help developing pixel art, that is great news, since we do not had in our team anyone on this area. Aris will keep doing design and art, including a Flash presentation for our game, while Rodrigo will take the game graphics art. Welcome Rodrigo!<\/p>\n<p>Well, the other news is that we finished the development phase of our fourth beta. While some features were postponed for beta5, several others made their way into the current one, and who stars playing with the editor will have a much richer experience besides creating maps, because he will be able to set graphics, sprite size, Artificial Inteligence and other details for each NPC. Check our screenshots section for more details; we will constantly put more art and screenshots while progressing in development. From now we will fix bugs, that we believe will take a full month, so wait for a release in the beggining of may.[\/lang_en]<\/p>\n","protected":false},"excerpt":{"rendered":"<p>[lang_pt-br]Em primeiro lugar, eu gostaria de saudar o nosso novo colaborador, artista gr\u00e1fico e mestre de pixels, Rodrigo Machado Hahn. Ele ir\u00e1 ajudar a desenvolver a arte em pixels, o que \u00e9 uma \u00f3tima not\u00edcia, j\u00e1 que n\u00f3s n\u00e3o possu\u00edamos ningu\u00e9m bom neste departamento. A Aris vai continuar tocando o design e arte, inclusive criando uma apresenta\u00e7\u00e3o em Flash para nosso jogo, enquanto o Rodrigo assume a arte geral dos gr\u00e1ficos de jogo. Bem-vindo Rodrigo! Bom, a outra not\u00edcia \u00e9 que terminamos o per\u00edodo de desenvolvimento do nosso quarto beta. Enquanto algumas features foram adiadas para o beta5, v\u00e1rias outras foram inclu\u00eddas j\u00e1 nesta vers\u00e3o, e quem come\u00e7ar a brincar com o editor, ter\u00e1 uma experiencia bem mais rica do que apenas criar o gr\u00e1fico, pois poder\u00e1 definir gr\u00e1ficos, tamanho dos sprites, Intelig\u00eancia Artificial e outros detalhes de cada NPC. Confira nossa se\u00e7\u00e3o de screenshots para mais detalhes; vamos constantemente colocar mais arte e telas conforme progredimos. A partir de agora, passamos a corre\u00e7\u00e3o de bugs, que acreditamos ir\u00e1 levar mais um m\u00eas, portanto aguarde um novo lan\u00e7amento para o in\u00edcio de maio.[\/lang_pt-br] [lang_en]In first place, I would like to welcome out new member, graphical artist and master of pixels, Rodrigo Machado Hahn. He will help developing pixel art, that is great news, since we do not had in our team anyone on this area. Aris will keep doing design and art, including a Flash presentation for our game, while Rodrigo will take the game graphics art. Welcome Rodrigo! Well, the other news is that we finished the development phase of our fourth beta. While some features were postponed for beta5, several others made their way into the current one, and who stars playing with the editor will have a much richer experience besides creating maps, because he will be able to set graphics, sprite size, Artificial Inteligence and other details for each NPC. Check our screenshots section for more details; we will constantly put more art and screenshots while progressing in development. From now we will fix bugs, that we believe will take a full month, so wait for a release in the beggining of may.[\/lang_en]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[17],"class_list":["post-191","post","type-post","status-publish","format-standard","hentry","category-novidades","tag-news"],"_links":{"self":[{"href":"https:\/\/rockbot.upperland.net\/index.php?rest_route=\/wp\/v2\/posts\/191","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rockbot.upperland.net\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rockbot.upperland.net\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rockbot.upperland.net\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/rockbot.upperland.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=191"}],"version-history":[{"count":3,"href":"https:\/\/rockbot.upperland.net\/index.php?rest_route=\/wp\/v2\/posts\/191\/revisions"}],"predecessor-version":[{"id":193,"href":"https:\/\/rockbot.upperland.net\/index.php?rest_route=\/wp\/v2\/posts\/191\/revisions\/193"}],"wp:attachment":[{"href":"https:\/\/rockbot.upperland.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=191"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rockbot.upperland.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=191"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rockbot.upperland.net\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=191"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}