{"id":1056,"date":"2015-09-11T12:33:09","date_gmt":"2015-09-11T15:33:09","guid":{"rendered":"http:\/\/rockbot.upperland.net\/?p=1056"},"modified":"2015-11-20T14:43:18","modified_gmt":"2015-11-20T17:43:18","slug":"version-1-1-1-hawkeye-released","status":"publish","type":"post","link":"https:\/\/rockbot.upperland.net\/?p=1056","title":{"rendered":"Version 1.1.1 (hawkeye) released"},"content":{"rendered":"<p>[lang_pt-br]Esta nova vers\u00e3o, com diversas corre\u00e7\u00f5es de erros est\u00e1 dispon\u00edvel para sua divers\u00e3o.\u00a0Como de costume, voc\u00ea pode baixar o jogo em nossa pagina\u00a0de\u00a0<a href=\"http:\/\/rockbot.upperland.net\/?page_id=301\">downloads<\/a>. As mudan\u00e7as desta vers\u00e3o, s\u00e3o:<\/p>\n<ul>\n<li>permitir ao usu\u00e1rio definir cima\/baixo\/esquerda\/direita nas configura\u00e7\u00f5es de controle.<\/li>\n<li>a configura\u00e7\u00e3o de controle ser\u00e1 aplicada apenas ao sair do menu de configura\u00e7\u00e3o.<\/li>\n<li>corre\u00e7\u00e3o para evitar que a vers\u00e3o release do editor quebre no Windows.<\/li>\n<li>transi\u00e7\u00e3o de tela mais r\u00e1pida no Android.<\/li>\n<li>impedir jogador de disparar mais proj\u00e9teis ap\u00f3s utilizar um ataque especial de bra\u00e7o de armadura.<\/li>\n<li>nova checagem do n\u00famero m\u00e1ximo de proj\u00e9teis que leva em conta o tipo, arma ou normal, dos mesmos.<\/li>\n<li>se o pulo passar de 80% da altura, continue o executando mesmo que o jogador solte o bot\u00e3o de pulo.<\/li>\n<li>novo tipo de objeto, para c\u00e1psula do chefe final, que resolve o problema do personagem desaparecer na \u00faltima fase ap\u00f3s derrotar os 8 chefes.<\/li>\n<li>n\u00e3o permitir jogador pular quando estiver na anima\u00e7\u00e3o de atingido.<\/li>\n<li>reduzido tempo e quantidade de movimento para tr\u00e1s quando o personagem \u00e9 atingido.<\/li>\n<li>diminu\u00eddo o tempo de dura\u00e7\u00e3o de anima\u00e7\u00e3o de quando atingido, pois estava maior que o tempo de intangibilidade.<\/li>\n<li>Ajustada intelig\u00eancia artificial do Dynamite para ele n\u00e3o dar dash ao ser atingido, pois era muito injusto para enfrent\u00e1-lo.<\/li>\n<li>Os proj\u00e9teis do Shocker agora usam trajet\u00f3ria tipo sen\u00f3ide.<\/li>\n<li>novos gr\u00e1ficos para est\u00e1gios e ajustes em tiles, tileset e fundos da mapa.[\/lang_pt-br]<\/li>\n<\/ul>\n<p>[lang_en]A new version with several bug fixes is now out for your fun.\u00a0As usual, grab the program from our <a href=\"http:\/\/rockbot.upperland.net\/?page_id=301\">downloads<\/a> page. Changes are:<\/p>\n<ul>\n<li>allow user to set up\/down\/left\/right keys in input config.<\/li>\n<li>the input configuration will be applied only when the user leaves the config menu.<\/li>\n<li>fix editor release version crashing in Windows platform.<\/li>\n<li>faster screen transition in Android.<\/li>\n<li>do not allow player to shot more projectiles after firing an amor-piece special one.<\/li>\n<li>check the maximum number of projectiles depending on type, weapon or normal.<\/li>\n<li>if jump height surpasses 80% of total height, continue jumping even if player releases the jump button.<\/li>\n<li>new object-type for last boss capsule, fixing the old bug of player vanishing on last stage after beating all 8-bosses.<\/li>\n<li>do not allow player to jump while on push-back.<\/li>\n<li>reduce push-back duration and movement.<\/li>\n<li>adjust hit animation to endure only while player is intangible.<\/li>\n<li>change Dynamite&#8217;s AI*, so it won&#8217;t dash when hit as it makes the fight too unfair.<\/li>\n<li>Shocker&#8217;s projectiles must use sin trajectory.<\/li>\n<li>new graphics for some stages and adjusts in tiles, tileset and map backgrounds.[\/lang_en]<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>[lang_pt-br]Esta nova vers\u00e3o, com diversas corre\u00e7\u00f5es de erros est\u00e1 dispon\u00edvel para sua divers\u00e3o.\u00a0Como de costume, voc\u00ea pode baixar o jogo em nossa pagina\u00a0de\u00a0downloads. As mudan\u00e7as desta vers\u00e3o, s\u00e3o: permitir ao usu\u00e1rio definir cima\/baixo\/esquerda\/direita nas configura\u00e7\u00f5es de controle. a configura\u00e7\u00e3o de controle ser\u00e1 aplicada apenas ao sair do menu de configura\u00e7\u00e3o. corre\u00e7\u00e3o para evitar que a vers\u00e3o release do editor quebre no Windows. transi\u00e7\u00e3o de tela mais r\u00e1pida no Android. impedir jogador de disparar mais proj\u00e9teis ap\u00f3s utilizar um ataque especial de bra\u00e7o de armadura. nova checagem do n\u00famero m\u00e1ximo de proj\u00e9teis que leva em conta o tipo, arma ou normal, dos mesmos. se o pulo passar de 80% da altura, continue o executando mesmo que o jogador solte o bot\u00e3o de pulo. novo tipo de objeto, para c\u00e1psula do chefe final, que resolve o problema do personagem desaparecer na \u00faltima fase ap\u00f3s derrotar os 8 chefes. n\u00e3o permitir jogador pular quando estiver na anima\u00e7\u00e3o de atingido. reduzido tempo e quantidade de movimento para tr\u00e1s quando o personagem \u00e9 atingido. diminu\u00eddo o tempo de dura\u00e7\u00e3o de anima\u00e7\u00e3o de quando atingido, pois estava maior que o tempo de intangibilidade. Ajustada intelig\u00eancia artificial do Dynamite para ele n\u00e3o dar dash ao ser atingido, pois era muito injusto para enfrent\u00e1-lo. Os proj\u00e9teis do Shocker agora usam trajet\u00f3ria tipo sen\u00f3ide. novos gr\u00e1ficos para est\u00e1gios e ajustes em tiles, tileset e fundos da mapa.[\/lang_pt-br] [lang_en]A new version with several bug fixes is now out for your fun.\u00a0As usual, grab the program from our downloads page. Changes are: allow user to set up\/down\/left\/right keys in input config. the input configuration will be applied only when the user leaves the config menu. fix editor release version crashing in Windows platform. faster screen transition in Android. do not allow player to shot more projectiles after firing an amor-piece special one. check the maximum number of projectiles depending on type, weapon or normal. if jump height surpasses 80% of total height, continue jumping even if player releases the jump button. new object-type for last boss capsule, fixing the old bug of player vanishing on last stage after beating all 8-bosses. do not allow player to jump while on push-back. reduce push-back duration and movement. adjust hit animation to endure only while player is intangible. change Dynamite&#8217;s AI*, so it won&#8217;t dash when hit as it makes the fight too unfair. Shocker&#8217;s projectiles must use sin trajectory. new graphics for some stages and adjusts in tiles, tileset and map backgrounds.[\/lang_en]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[8],"tags":[],"class_list":["post-1056","post","type-post","status-publish","format-standard","hentry","category-rockbot"],"_links":{"self":[{"href":"https:\/\/rockbot.upperland.net\/index.php?rest_route=\/wp\/v2\/posts\/1056","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rockbot.upperland.net\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rockbot.upperland.net\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rockbot.upperland.net\/index.php?rest_route=\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/rockbot.upperland.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1056"}],"version-history":[{"count":3,"href":"https:\/\/rockbot.upperland.net\/index.php?rest_route=\/wp\/v2\/posts\/1056\/revisions"}],"predecessor-version":[{"id":1064,"href":"https:\/\/rockbot.upperland.net\/index.php?rest_route=\/wp\/v2\/posts\/1056\/revisions\/1064"}],"wp:attachment":[{"href":"https:\/\/rockbot.upperland.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1056"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rockbot.upperland.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1056"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rockbot.upperland.net\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1056"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}