Author: iuri

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Editing

During the last weekend, some retouchs were made into the basic editor tool, that already have a good part of the functionalities from the old editor, and in the game engine to support the...

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Editor

I finally learned what I needed to use Qt Creator + Qt Developer to create the editor UI in a easy way, so the plan to drop the Qt editor in favor of the...

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Pixels

I am no good ate creating pixel art, but slowly we get there:Eu não sou muito bom em criar arte em pixels, mas devagar chego lá: [Ape Bot and Seahorse Bot] In other news,...

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Primeiro build, história e gráficos

Um pouco após enviar o código, nós fizemos o upload de uma build para windows do motor do jogo. É bem básica, contém alguns bugs e é apenas uma prova de conceito, mas nós...

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First build, history and graphics

Some time after submitting the code, we uploaded a windows build of the engine. It is very basic, contains some bugs and is just a proof of concept, but we would like to have...

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Estamos abertos (o código)!

Acabei de enviar todo o código do motor do jogo para o projeto no sourceforge.A partir de agora, código, listas de lançamentos, bugs, tarefas e novas features serão concentradas no sourceforge. As notícias continuarão...

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We are now open (source)!

Just dropped the whole game-engine source in sourceforge project.From now on, source, releases, bug, TODO and features lists will be placed in sourceforge. news will still be placed here.Our address in sf.net: https://sourceforge.net/projects/rockman-engine/

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Lidando com bugs

[nota do editor: a partir de agora vou recriar os posts em inglês e depois português] Eu estou atualmente no processo de resolver alguns problemas com o motor do jogo. O primeiro é scrolling...

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Dealing with bugs

I’m now in the process to solve some problems with the engine.The first one is scrolling, while it has been fixed and also helped closing other nasty problems in the code found while re-implementing...