Author: iuri

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Beta 4 kickoff

[lang_en] In this last weekend, work on beta 4 has been started with great success. The new colision detector and movement handler are almost completed, and work much better than in beta3, and the...

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Steady Progress

Work is being done nicely, and beta 3 promisses to be a really good one. See this small preview: Here is the list of features, and it’s status, that will be in the next...

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Beta 2 released

This is a big day for the Rockbot project as marks the first release that already have a good foundation and a plan for features. Go grab the beta 2 build for Windows in...

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We have a plan! (besides take over the world)

We are deciding a list of features each beta will need to acomplish. This is great, because it is cleaner to see and think what needs to be done, in an incremental way, instead...

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Intro Screen

It is still a bit sharpen, but it is great to have at last one decent intro screen ūüôā

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carregando…

Semana passada eu descobri que a SDL foi portada para o Nintendo DS, ent√£o eu pensei que seria legal portar o Rockbot para ele – eu adoraria recriar o Rockman 0 e 10 para...

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loading…

Last week I found that SDL was ported to Nintendo DS, so I tought that it would be a great thing to port Rockbot to it – I would love to recreate Rockman 9...

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Editor Update

Iniciei o trabalho na ferramenta de edição de NPC. Ela será mais complexa no futuro, já que o usuário terá que adicionar cada frame gráfico, mas atualmente é bastante fácil pois não possui suporte...

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Editando

Durante o fim de semana, foram feitos os √ļltimos retoques no editor b√°sico, que j√° conta com boa parte das funcionalidades do editor antigo e no motor do jogo para suportar o novo formato de mapas....