Our previous solution for the Rockbot website, that consisted of a blogger that was dynamicaly imported using PHP and RSS, was giving us too much trouble. So, we decided to start using wordpress, and from now on a unique platform for web is used, meaning we have less work to mantain it, and can spend more time coding and designing Rockbot. In other news, the beta3 release will have to suffer a small delay. Adding support for Playstation cdrom was a bit problematic, contrary to the easy mass (USB), and we’ll probally not have support for HDD, as we do not have the hardware to do the several tests needed. We are also looking for people with desire to work to create ports do Mac OSX and PSP, while still needing some help in the graphics and music parts, so come and join us! All that said, beta3 will be released one we finish the following items:

fix npc-player colision function for PS2
  • 2 player on pc freezes when there is joystick attached
  • INWORK – finish player sprites adjustments (teleport on P2, p1 new face)
  • try to track down eternal loop bug
  • INWORK – create a complete map (without boss)
  • fix small underscreen bug on top of the screen
  • show projectile more near to the hit target (is vanishing too soon)
  • add a small text in the stage ending (beta and credits)
  • create deb package for Ubuntu/Linux
  • create an official PS2 build
  • fix npc-player colision function for PS2

fix npc-player colision function for PS2

  • 2 player on pc freezes when there is joystick attached
  • INWORK – finish player sprites adjustments (teleport on P2, p1 new face)
  • try to track down eternal loop bug
  • INWORK – create a complete map (without boss)
  • fix small underscreen bug on top of the screen
  • show projectile more near to the hit target (is vanishing too soon)
  • add a small text in the stage ending (beta and credits)
  • create deb package for Ubuntu/Linux
  • create an official PS2 build
  • fix npc-player colision function for PS2